SAP 3D Visual Enterprise applications SDK
IDVLRenderer Member List

This is the complete list of members for IDVLRenderer, including all inherited members.

AttachAuxiliaryScene(IDVLScene *pScene)=0IDVLRendererpure virtual
AttachScene(IDVLScene *pScene)=0IDVLRendererpure virtual
BeginGesture(float x, float y)=0IDVLRendererpure virtual
CanIsolateNode(DVLID id)=0IDVLRendererpure virtual
CreateTexture(uint32_t width, uint32_t height, uint8_t bpp, const void *pData)=0 (defined in IDVLRenderer)IDVLRendererpure virtual
DetachAuxiliaryScene(size_t index)=0IDVLRendererpure virtual
EndGesture()=0IDVLRendererpure virtual
GetAttachedScenePtr()=0IDVLRendererpure virtual
GetAuxiliarySceneInfo(size_t index, IDVLScene **ppScene, DVLID *pIDAnchorNode, sDVLMatrix *pTMWorld)=0IDVLRendererpure virtual
GetAuxiliaryScenesCount()=0IDVLRendererpure virtual
GetCameraMatrices(sDVLMatrix &matView, sDVLMatrix &matProjection) const =0IDVLRendererpure virtual
GetIsolatedNode()=0IDVLRendererpure virtual
GetOption(DVLRENDEROPTION type, bool &bEnabled)=0IDVLRendererpure virtual
GetOptionF(DVLRENDEROPTIONF type, float &fValue) const =0IDVLRendererpure virtual
HitTest(sDVLHitTest *pHitTest)=0IDVLRendererpure virtual
MultipleHitTest(size_t numHitTests, sDVLHitTest *pHitTests)=0IDVLRendererpure virtual
Pan(float dx, float dy)=0IDVLRendererpure virtual
ReleaseTexture(IDVLTexture *pTexture)=0 (defined in IDVLRenderer)IDVLRendererpure virtual
RenderFrame()=0IDVLRendererpure virtual
RenderFrameEx(const sDVLMatrix &matView, const sDVLMatrix &matProjection)=0IDVLRendererpure virtual
ResetView(uint32_t flags=DVLRESETVIEWFLAG::DVLRESETVIEWFLAG_CAMERA|DVLRESETVIEWFLAG::DVLRESETVIEWFLAG_SMOOTHTRANSITION)=0IDVLRendererpure virtual
Rotate(float dx, float dy)=0IDVLRendererpure virtual
SetAuxiliarySceneAnchor(size_t index, DVLID idAnchorNode)=0IDVLRendererpure virtual
SetAuxiliarySceneAnchorMatrix(size_t index, const sDVLMatrix &tmLocal)=0IDVLRendererpure virtual
SetAuxiliarySceneMatrix(size_t index, const sDVLMatrix &tmWorld)=0IDVLRendererpure virtual
SetBackgroundColor(float fTopRed, float fTopGreen, float fTopBlue, float fBottomRed, float fBottomGreen, float fBottomBlue)=0IDVLRendererpure virtual
SetBackgroundOpacity(float fTopAlpha, float fBottomAlpha)=0IDVLRendererpure virtual
SetCameraMatrices(const sDVLMatrix &matView, const sDVLMatrix &matProjection, float fCrossFadeSeconds)=0IDVLRendererpure virtual
SetDimensions(uint32_t width, uint32_t height)=0IDVLRendererpure virtual
SetIsolatedNode(DVLID id)=0IDVLRendererpure virtual
SetOption(DVLRENDEROPTION type, bool bEnable)=0IDVLRendererpure virtual
SetOptionF(DVLRENDEROPTIONF type, float fValue)=0IDVLRendererpure virtual
ShouldRenderFrame() const =0IDVLRendererpure virtual
Tap(float x, float y, bool bDouble)=0IDVLRendererpure virtual
Zoom(float f)=0IDVLRendererpure virtual
ZoomTo(DVLZOOMTO what, DVLID idNode, float fCrossFadeSeconds)=0IDVLRendererpure virtual
~IDVLRenderer() (defined in IDVLRenderer)IDVLRendererinlineprotectedvirtual